Wednesday, March 26, 2008

The Dark Eye: No, you've never played it.

Edgar Allan Poe was a sick fuck. He married his cousin and his stories dealt with extremely macabre subject matter, especially for his time. But more importantly, he married his cousin. But seriously, he's generally regarded as one of the greatest American writers ever, even though he looks like the lovechild of Hitler and my uncle Ralph. A great deal of his stories are widely known by just about everyone, and to my knowledge most schools thrust at least a few of his stories on kids. I'd much rather them force Poe upon our youth than that bastard Shakespeare, but I'll save that for William Shakespeare Hates You Part 2: Annihilation. Anyway, The Dark Eye is an obscure PC game released in 1995, one that god knows how I ended up owning. That being said, it's amazing, and if you offer me your ears I'll tell you why, kid! Well, eyes, but fuck you.

Dark Eye is a first person adventure game where you, essentially, end up playing out some Edgar Allan Poe stories. The basic premise of the game is that you're visiting your uncle Edwin, hilariously voiced by William S. Burroughs and sounding like he'll die at any moment, along with your brother Henry. Henry, like ol' Poe himself, is an incest enthusiast who, too, wants to marry his cousin, causing a conflict with old uncle Edwin. There's also a bald assistant whose sole purpose is to stand there menacingly and scare the tits off of you at inopportune moments with his stupid bald head.

The first thing you'll notice is the terrifying graphics. No, they're not bad, they're literally terrifying. All the characters are of the clay animation kin, and they all have huge noses and sunken eyes, rendering you virtually walking around with a bunch of differently proportioned Jeff Goldblums harassing you. Gameplay can get a little confusing, though basically it's a point and click adventure where you do more exploring than anything else. The 'main' story of the game, while not any particular Poe story, is very Poe-ish in execution and kind of reminds me of Fall of the House of Usher and a fictionalization of Poe's own life combined. Along the way your character gets exposed to fumes or some shit and becomes a pussy, halluncinating Poe stories. You activate a Poe story in a 'nightmare' rendering of the house; you walk around until you see a particular object and rub it, entering a Poe story.

The interesting thing is that you can play both victim and murderer in all of the playable stories. That's right; you, too, can become a retarded old man who doesn't realize some asshole's standing in his doorway for hours every night. You, too, can lead a man in a jester's outfit to his walled-in death, hiding him behind an obviously out of place wall. They're all obviously linear and if you've read the stories you know what's going down, but it's still interesting.

Unfortunately, there's not many of them. The Tell Tale Heart, the Cask of Amontillado, and Berenice are the only stories you 'play' through. The Masque of the Red Death ends up being read to you, and you can't fucking skip it, which pisses me off everytime because I don't feel like sitting through it. I would have liked to see The Black Cat and -- dare I say -- Hop-Frog as playable stories. Alas, they're not.

The main story ends in a very Poe-esque fashion, though it seems very abrupt. On the whole, the game will take maybe 2 hours to beat if you know exactly what you're doing; another hour or two if you don't. High school teachers should sit their students down and force them to play through this fucking game whenever Poe curriculum time comes. I sure know that nothing would get me excited in high school more than being made to play an obscure PC game from 1995.

Friday, March 7, 2008

Super Star Wars: Giving Me Ulcers Since Age 5: The Thrilling Conclusion

Last week I said I'd provide a review for the two remaining games in the Super Star Wars series, Empire Strikes Back and Return of the Jedi. However, I'm a filthy liar, but too bad, here they are now.

Alright, Empire Strikes Back. You start off as Luke on Hoth, lightsaber in tow, indiginous life forms randomly wanting to rape you. Luckily Luke's lightsaber is actually useful this time, though those fucking Wampa-like things are beyond annoying. Seriously, unless you get them right away, they freeze you in one swoop and hit you until you die. It's unbalanced and unfair, especially for the first few levels of the fucking game.

Once again, Luke tears the hearts out of his fallen foes and feasts on them in order to sustain his own lifeforce. The bosses in this game are much easier, to me, than in the first, but getting to them's a huge Hilary Clinton. After a few sidescrolling levels, it's time for a Mode 7 stage, and it's pretty awesome. Remember that scene in Empire Strikes Back where the battle of Hoth raged on? Of course you do, why the fuck am I asking. Controlling Luke, you have to shoot a bunch of shit down before tripping a bunch of AT-AT's up with your wire. After that you fight your way through the body of the last AT-AT (why the fuck didn't you just easily trip it up as you did the others) and take on its head in the easiest boss battle ever. Seriously, you just sit in one spot and deflect.

Unlike the first game, you can't select who you play as in this one, which sort of makes sense because everyone was split up for a lot of ESB. You control Han next, making your way though the Rebel's Hoth base, and apparently some asshole Rebel hates Han, as every gun turret and security device is set against him. Yadda yadda, you take off in the Millenium Falcon, and you get a cool first person space shooting level through the cockpit of the Falcon.

Luke arrives on Dagobah, and Yoda sets him on the path to becoming a Jedi by slaughtering all the indiginous life there as well. Man, Luke's fucking genocidal. You can earn force powers as Luke, and they're pretty cool and useful. The most useful is Force Heal, for obvious reasons, though if anyone needs it it's poor Han, because he gets stuck in the hardest fucking level ever, Cloud City. I don't know how Lando or anyone else gets around this fucking city, what with its wayward platforms and impossible everything.

Chewie's next as he navigates through a less harder but still tear inducing Cloud City stage, looking for C-3PO, who disappeared. Find him, Han's frozen, Luke sets off, etc etc. Cloud City as Luke isn't that hard as long as you have Force Jump, but save those fucking force powers up for your fight with Darth Vader. Vader's not that hard, and after 'beating' him you're treated with a cutscene reminding you that Return of the Jedi is the conclusion of the series and will be out soon. Now there's some initiative.

We move on to Return of the Jedi. This game sports a grand 4 selectable characters (the system from the first game is back), along with a 5th, Wicket the Ewok, who's playable for 2 stages. Not just playable, but forced on you. And the developers must have felt a little bad at the lack of Princess Leia in the other games, as she's available in three outfits throughout the game, including her bounty hunter disguise, slave outfit, and rebel outfit where she looks like a guy.

The first stage is a Mode 7 mode, jettin' across Tattooine to Jabba's Palace, trying not to fall down into abysses. Honestly, there's not much I can say for this game other than that it's more of the same, just more polished and a little funner. You'll still fight crazed indiginous life and animals more than the Empire, it seems, and the boss battles are pretty easy (including Vader), but the last level where you escape the exploding Death Star almost sent me spiralling into a maelstrom of madness due to its difficulty.

My biggest complaint of this series isn't the difficulty, it's what I've said a world record three times in this article: indiginous life. With all the stormtroopers, vehicles, weapons, and other tools of evil the Empire employed, why do you have to fight so many random animals and shit? Actually, this is a problem I have with a lot of old games. Apparently either the place you live is filled with bloodthirsty creatures out to kill you and the main bad guys don't care, or they actually somehow commanded all this wildlife to attack you.

Still, the Super Star Wars series is fun, especially for a fan. There weren't much Star Wars games worth playing back then, so at least we all got something decent.